Map geek excitement building. Dare I say my scroll case was pitching a tent.
I immediately developed two uses for my humonguous uber-paper for my Dunlyle campaign:
- Tolkeinesque overland maps, in black & white -- and in Judges Guild style, a player's map showing the "known world" for their own use and exploration (and, yes, marking on it!) and my own DM's map;
- Large freehand custom dungeon maps, in 1" = 5' scale for use as a gridless playing surface. That's right -- no more wet-erase battlemat! We will play on the map. I will also take the opportunity to use color (pencils, mainly) where appropriate, though I'm going for a black & white aesthetic generally.
Some practical issues -- obviously, I need to figure out a way to photocopy these before the players get their hands on them. I don't want to have to redraw them. Also, they are obviously vulnerable to spills, tears, etc. Then there is the matter of storage -- I'm thinking of either buying a blueprint tube or getting a large luggage-like portfolio to carry them in. Lastly, in game play I need to figure out a way to cover up the unseen map sections.
I'll post some pictures in my next post. Exciting stuff -- it's a lot of work but I'm hoping my first playtest of Dunlyle with my home group goes well. The first set of maps are for the campaign opening -- after that, at the end of each session I'll be asking them their next intentions so I can keep up with the mapping duties.
P.S. Next time, I'll order more paper. At $.50 per page as of this writing, more than half the cost was shipping and packaging.